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Rory Lane Lutter
roaring23


Location:
Palo Alto, USA

Language(s):
English

Member Since:
February 2005

Last Updated:
14 December 2006

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Fat Dragon
3ds max, Photoshop, ZBrush
February 2008


   
I'm really starting to enjoy Zbrush.

I wanted to do a dragon with some personality, and I found that I like him better when he was a little bit fat. I liked the way it made him seem more lumbering and wobbly.

I made this model in 2 marathon 6 hour sessions from concept to final render. This render is a medium resolution z-brush export with a normal map. I used the default scanline renderer in max with a sky light for shading and several colored omni lights set to effect specular for highlight.
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